Infographics Quick Course — 2008
Date(s): 04/12/2008 - 04/13/2008
Event Location: San Franciso State University Journalism Dept. Humanities Bldg., Rm. 305, 1600 Holloway St. San Francisco, CA 94132 USA
Host: San Franciso State University
Site chair: Venise Wagner Telephone: (415) 338-7429 Fax: E-mail:
Registration fees:
Members: $300 Non-Members: $400 Students and Faculty: $150 for member students. $200 for non-member students. $150 for member faculty. $200 for non-member faculty.
Late Registration date: Price for all after Late Registration Date: $
PROGRAM DETAILS: Class size is restricted to 14 participants
Trainers: Len DeGroot, South Florida Sun-Sentinel Steve Wilson, Fort Worth Star-Telegram Software: Lightwave
So have you wanted to learn 3-D, but thought it was out of reach? Well, not anymore. By learning some basic tools and skills, you can start producing 3-D art in LightWave sooner than you think.
In this two-day, hands-on seminar, you’ll learn how to turn shapes built in Freehand or Illustrator into 3-D objects. You’ll learn how to mold and shape in 3-D space. And the mystery of the 3-D interface will be explained.
And there are lots of goodies to take home. You will get professional lighting rigs so your renders pop. You’ll get preset textures that you can use over and over again. And you’ll get additional tutorials so that your learning doesn’t stop when the class does.
Skill level Even though this is an introductory class, students should should have basic a understanding of drawing programs and PhotoShop.
About the software LightWave 3-D is an Emmy-winning 3-D modeling and animation program that is also perfect for print. Learn more at http://www.newtek.com/lightwave/ If you’re an experienced graphic artist who wants to go 3-D, this course is for you.
Learn how to think in 3-D and how to use 3-D graphics on the Web.
DAY ONE 9 a.m. Registration and bagels.
9:30 a.m. Introduction to Modeler: How the interface is designed and why. How to find the tools you need.
10:30 a.m. Student project: Import a shape from Illustrator, extrude and use an image to add a surface.
11:15 a.m. Student project: Use a primitive shape and use the bevel tool to build a cup.
Noon Student project: Import shapes from Illustrator, use the lathe tool and surface with presets.
1 p.m. Lunch
2 p.m. Student project: Import shapes from Illustrator, use the lathe and boolean tools to build a bell tower. Surface with a single image.
4:15 p.m. Example of how to model a detailed bell tower using the bevel tool.
5:00 p.m. Student project: Add bells to the tower
DAY TWO 9:00 a.m. Bagels
9:30 a.m. Refresher on Modeler interface
9:45 Student project: Build a detailed model using imported shapes and the bevel, extrude and lathe tools. Create surfaces using presets and adjust their values.
11:15 a.m. Student project: Finish project
11:45 Build an iPhone
1 p.m. Lunch
2 p.m. Intro to Layout
2:30 p.m. Student project: Intro to lighting and using a default lighting rig
3:30 p.m. Student project: Surface the days projects and render.
5 p.m. Tips and Tricks/Q&A
6 p.m. End of Quick Course
Parking: There is on campus all day parking for $5 in lots 19 and 20.
Hotel information: TBA
Online registration: Click here to register online. You may also PRINT the blank online registration form and fax the completed form to (401) 294-5238.



